Heulen
Race: Shifter (Dire Wolf Spirit/As far as he knows, Heulen has always been the way he is.)
Gender: Male
Age: Young Adult
Height: 6'2"
Weight: 230 lbs
Strength: Mighty while in hybrid form. If he is somehow forced out of his hybrid form, Very Strong. (+1 from Warrior Prodigy Bonus Minor, +1 from Adonis level 4, and another +1 when in hybrid form from Ancient Form Minor.)
Physical Description: Over 6 feet tall and weighing around 230 pounds, mostly muscle, Heulen is a beast of a man. Whether he was always like this or if his size is a result of his bonded animal spirit, Heulen can't remember. Maybe the spirit bonded with him due to his physical form. He has long, wild black hair and dark blue, almost black eyes. His skin is tanned from living and working outdoors. His face is slightly diamond shaped and almost handsome with a large, black mustache. While in his hybrid form, he has: Enlarged canines, wolf like ears and tail both covered in black fur, and his fingers and toes end in strong but dull claws. Heulen has no memories of a time where he wasn't in this form and isn't sure himself on how to change back from it.
Personality: Heulen is generally friendly and quick to aid innocents in need but is also merciless to those that find themselves on the opposite side in battle against him. He is also very loyal to those he considers true friends. He seems to be able to consume an unordinarily large amount of food and drink with no drawbacks, but does not require more food than one his size would actually need to be comfortable.
Apparel: Heulen generally wears black pants with no shirt, instead choosing only to cover his torso with his dark cloak.
Backstory: Some time ago, Heulen awoke in the mountains surrounding the Kuanepi empire. The last and most intact memory he has from before waking up was being locked in battle with a powerful knight.
Being glad to be alive, Heulen has begun roaming around the world trying to establish a place in it for himself. From his interactions with others, he has discovered that he may be a member of a race referred to as shifters, though the animal spirit he is bound with is a bit different from some of the more common ones he's encountered. As far as he's been able to figure out, he's bonded to some sort of large canine spirit.
The Story Of Heulen: We'll see what the future holds for Heulen
Affiliations and Contacts: None that he can remember as of yet.
Skills and Abilities PRIMAL ESSENCE
Canine Senses - Shifter Ability + 1 Minor - While in his hybrid form, Heulen has enhanced hearing and smell similar to that of a wolf's. Heulen's ability to see in the dark is also comparable to a wolf's.
Canine Physicality - 2 Minors - While in his hybrid form, Heulen can run and fight for noticeably longer than someone else that is in similar shape as himself. Heulen also has more physical agility than someone else of similar build to him.
Ancient Form - Jump Start Bonus Minor - While in his hybrid form, Heulen's Strength is increased one level from his non-hybrid forms level. Very Strong to Mighty.
Fighter's Might - Warrior Prodigy Minor - Heulen's Strength is increased by one level from the Average to Strong.
Aspect: Transcendent Body
Leveled Talent: ADONIS - Your attunement with body magics passively alters your body, awakening your inner potential turning you into a an embodiment of physical perfection.
Lvl 0. Your skin is clear and flawless, unscarred or marked by blemish or time. You can exercise complete control over your bodily functions (heartbeat and the like).
Lvl 1. Your immune system quickly deals with any illness, disease or pathogen.
Lvl 2. Your eyes are clear and piercing, your irises a brilliant shade of their color. A sense of your choice becomes enhanced. BALANCE
Lvl 3. Your body rapidly burns excess fat and builds your musculature to maintain a perfect equilibrium. You can control the type of physical sensation for touch causes.
Lvl 4. Your strength level naturally increases by a level. From Strong to Very Strong. Your leaping ability doubles.
Lvl 5. Your body seeks to maintain its perfection, shaping your flesh to superficially close any wounds or breaks while they heal.
Lvl 6. Your body's efficiency is optimized. Effects that would weaken or fatigue you do nothing. Your maximum potential running speed increases to 30 mph and can be maintained indefinitely.
Lvl 7. Your body automatically resists all attempts to harm it, reacting to attacks by reinforcing your flesh into a subdermal armor as tough as chitin.
Lvl 8. If you can observe the use of a physical ability on two separate instances during an encounter, you can mimic that technique for the remainder of the encounter. You may only mimic two abilities at a time and you must purge one from muscle memory before analyzing another.
Lvl 9. Should someone cleave away a part of your perfection, it will grow back in time as good as new. Time to regrow back missing parts depends on the level of dismemberment, and can take hours unless you hold the parts together. Your heart and brain need to be connected for the effect to trigger.
Lvl 10. You revert in age to your physical and mental peak, becoming ageless. You gain an ability based on your experiences until this point.
Aspect: Warrior Prodigy:
Leveled Talent: Body – Needle Style - The art of landing extremely precise blows to induce certain effects. Techniques that rely on a hitting a precise location can only be done unarmed and/or with weapons with very fine points (blunt or otherwise).
Lvl 0 – Attempting precision strikes in combat can be dangerous to those for whom such things are not second nature- novices of the needle style carefully memorize vast amounts of anatomical information and exact, extremely precise hand motions . You are no exception, and thus possess the equivalent of level 1 and 2 Medical and Anatomy training.
Lvl 1. - 5BP - You learn a striking technique that greatly increases the pain caused by your strikes. Does not work through armor.
Lvl 2. - 15BP - You learn the precise location, angle and technique to strike the lower back that will cause the victims emotions to run out of control for a couple posts. Does not work through thick armor.
Lvl 3. - 30BP - You gain the benefit of either mastering the Scaling Lethality technique or the Shutter Punch and Sight Chop warrior techniques.
Lvl 4. - 50BP - Armor needs to account for the body, which in turn necessitates certain stress points. Your understanding of these points effectively increases the material modifier of your attacks by two when determining whether their armor is damaged or disabled (e.g., you can damage leather armor with a wooden sword as though it were made of iron). Yes, this stacks with the Shell Breaker technique.
Lvl 5. - 75BP - You learn the precise location, angle and technique to strike a blow to the back between the shoulders that will leave the victim stunned, gasping and momentarily unable to breath. Does not work through thick armor.
Lvl 6. - 105BP - You have cultivated a sixth sense for figuring out the weak points of any living thing you see in motion (unusual species, humanoids with old injuries, etc). This ability applies, to a lesser extent, to objects with moving parts as well.
Lvl 7. - 140BP - Learn the precise location, angle and technique to land a stomp to the foot that will weaken and possibly cause the leg become paralyzed for a couple posts. Does not work through armored boots.
Lvl 8. - 180BP - Learn the precise location, angle and technique to apply a nerve pinch at the neck that will render a person unconscious. Can be easily resisted if the target realizes they are being attacked before the pinch is made.
Lvl 9. - 225BP - Twice per encounter you may attempt a precision strike against any reasonable pressure point, body part, etc with flawless accuracy. This does not mean it automatically hits, but the attempt is presumed to be no easier to dodge than a regular swing. If there is disagreement over what hitting the pressure point in question does, go with defender’s interpretation.
Lvl 10. - 275BP - You develop a custom, staff approved technique that represents your personal take on this style.
Spells BODY:
LEVEL 1
Center - Passive. Strengthen your body's core muscles and shift your center of gravity, allowing you to keep your balance in most situations.
LEVEL 2
Numb - Cause a target to reduce blood flow to their extremities, soothing surface pain and bleeding but also reducing manual dexterity.
LEVEL 3
Harden - Thicken and toughen your skin into a leathery armor, rendering you resistant to slashes and burns.
LEVEL 4
Arena Champion - You become a foot taller and more muscular. Your strength increases by a level and injuries that would take hours to heal seal up in minutes. You cannot cast or maintain Spells or summonings as long as you maintain this effect or for a post after.
Weapons and Armor - None
Other Magical Possessions - None
Other Mundane Possessions - A back pack filled with: A cooking pot, skinning knife, bedroll, brush, and file.
Pets - None
Gold: 20(330 gold spent from Jump Start Bonus on levels 1-4 body spells)
Race: Shifter (Dire Wolf Spirit/As far as he knows, Heulen has always been the way he is.)
Gender: Male
Age: Young Adult
Height: 6'2"
Weight: 230 lbs
Strength: Mighty while in hybrid form. If he is somehow forced out of his hybrid form, Very Strong. (+1 from Warrior Prodigy Bonus Minor, +1 from Adonis level 4, and another +1 when in hybrid form from Ancient Form Minor.)
Physical Description: Over 6 feet tall and weighing around 230 pounds, mostly muscle, Heulen is a beast of a man. Whether he was always like this or if his size is a result of his bonded animal spirit, Heulen can't remember. Maybe the spirit bonded with him due to his physical form. He has long, wild black hair and dark blue, almost black eyes. His skin is tanned from living and working outdoors. His face is slightly diamond shaped and almost handsome with a large, black mustache. While in his hybrid form, he has: Enlarged canines, wolf like ears and tail both covered in black fur, and his fingers and toes end in strong but dull claws. Heulen has no memories of a time where he wasn't in this form and isn't sure himself on how to change back from it.
Personality: Heulen is generally friendly and quick to aid innocents in need but is also merciless to those that find themselves on the opposite side in battle against him. He is also very loyal to those he considers true friends. He seems to be able to consume an unordinarily large amount of food and drink with no drawbacks, but does not require more food than one his size would actually need to be comfortable.
Apparel: Heulen generally wears black pants with no shirt, instead choosing only to cover his torso with his dark cloak.
Backstory: Some time ago, Heulen awoke in the mountains surrounding the Kuanepi empire. The last and most intact memory he has from before waking up was being locked in battle with a powerful knight.
Being glad to be alive, Heulen has begun roaming around the world trying to establish a place in it for himself. From his interactions with others, he has discovered that he may be a member of a race referred to as shifters, though the animal spirit he is bound with is a bit different from some of the more common ones he's encountered. As far as he's been able to figure out, he's bonded to some sort of large canine spirit.
The Story Of Heulen: We'll see what the future holds for Heulen
Affiliations and Contacts: None that he can remember as of yet.
Skills and Abilities PRIMAL ESSENCE
Canine Senses - Shifter Ability + 1 Minor - While in his hybrid form, Heulen has enhanced hearing and smell similar to that of a wolf's. Heulen's ability to see in the dark is also comparable to a wolf's.
Canine Physicality - 2 Minors - While in his hybrid form, Heulen can run and fight for noticeably longer than someone else that is in similar shape as himself. Heulen also has more physical agility than someone else of similar build to him.
Ancient Form - Jump Start Bonus Minor - While in his hybrid form, Heulen's Strength is increased one level from his non-hybrid forms level. Very Strong to Mighty.
Fighter's Might - Warrior Prodigy Minor - Heulen's Strength is increased by one level from the Average to Strong.
Aspect: Transcendent Body
Leveled Talent: ADONIS - Your attunement with body magics passively alters your body, awakening your inner potential turning you into a an embodiment of physical perfection.
Lvl 0. Your skin is clear and flawless, unscarred or marked by blemish or time. You can exercise complete control over your bodily functions (heartbeat and the like).
Lvl 1. Your immune system quickly deals with any illness, disease or pathogen.
Lvl 2. Your eyes are clear and piercing, your irises a brilliant shade of their color. A sense of your choice becomes enhanced. BALANCE
Lvl 3. Your body rapidly burns excess fat and builds your musculature to maintain a perfect equilibrium. You can control the type of physical sensation for touch causes.
Lvl 4. Your strength level naturally increases by a level. From Strong to Very Strong. Your leaping ability doubles.
Lvl 5. Your body seeks to maintain its perfection, shaping your flesh to superficially close any wounds or breaks while they heal.
Lvl 6. Your body's efficiency is optimized. Effects that would weaken or fatigue you do nothing. Your maximum potential running speed increases to 30 mph and can be maintained indefinitely.
Lvl 7. Your body automatically resists all attempts to harm it, reacting to attacks by reinforcing your flesh into a subdermal armor as tough as chitin.
Lvl 8. If you can observe the use of a physical ability on two separate instances during an encounter, you can mimic that technique for the remainder of the encounter. You may only mimic two abilities at a time and you must purge one from muscle memory before analyzing another.
Lvl 9. Should someone cleave away a part of your perfection, it will grow back in time as good as new. Time to regrow back missing parts depends on the level of dismemberment, and can take hours unless you hold the parts together. Your heart and brain need to be connected for the effect to trigger.
Lvl 10. You revert in age to your physical and mental peak, becoming ageless. You gain an ability based on your experiences until this point.
Aspect: Warrior Prodigy:
Leveled Talent: Body – Needle Style - The art of landing extremely precise blows to induce certain effects. Techniques that rely on a hitting a precise location can only be done unarmed and/or with weapons with very fine points (blunt or otherwise).
Lvl 0 – Attempting precision strikes in combat can be dangerous to those for whom such things are not second nature- novices of the needle style carefully memorize vast amounts of anatomical information and exact, extremely precise hand motions . You are no exception, and thus possess the equivalent of level 1 and 2 Medical and Anatomy training.
Lvl 1. - 5BP - You learn a striking technique that greatly increases the pain caused by your strikes. Does not work through armor.
Lvl 2. - 15BP - You learn the precise location, angle and technique to strike the lower back that will cause the victims emotions to run out of control for a couple posts. Does not work through thick armor.
Lvl 3. - 30BP - You gain the benefit of either mastering the Scaling Lethality technique or the Shutter Punch and Sight Chop warrior techniques.
Lvl 4. - 50BP - Armor needs to account for the body, which in turn necessitates certain stress points. Your understanding of these points effectively increases the material modifier of your attacks by two when determining whether their armor is damaged or disabled (e.g., you can damage leather armor with a wooden sword as though it were made of iron). Yes, this stacks with the Shell Breaker technique.
Lvl 5. - 75BP - You learn the precise location, angle and technique to strike a blow to the back between the shoulders that will leave the victim stunned, gasping and momentarily unable to breath. Does not work through thick armor.
Lvl 6. - 105BP - You have cultivated a sixth sense for figuring out the weak points of any living thing you see in motion (unusual species, humanoids with old injuries, etc). This ability applies, to a lesser extent, to objects with moving parts as well.
Lvl 7. - 140BP - Learn the precise location, angle and technique to land a stomp to the foot that will weaken and possibly cause the leg become paralyzed for a couple posts. Does not work through armored boots.
Lvl 8. - 180BP - Learn the precise location, angle and technique to apply a nerve pinch at the neck that will render a person unconscious. Can be easily resisted if the target realizes they are being attacked before the pinch is made.
Lvl 9. - 225BP - Twice per encounter you may attempt a precision strike against any reasonable pressure point, body part, etc with flawless accuracy. This does not mean it automatically hits, but the attempt is presumed to be no easier to dodge than a regular swing. If there is disagreement over what hitting the pressure point in question does, go with defender’s interpretation.
Lvl 10. - 275BP - You develop a custom, staff approved technique that represents your personal take on this style.
Spells BODY:
LEVEL 1
Center - Passive. Strengthen your body's core muscles and shift your center of gravity, allowing you to keep your balance in most situations.
LEVEL 2
Numb - Cause a target to reduce blood flow to their extremities, soothing surface pain and bleeding but also reducing manual dexterity.
LEVEL 3
Harden - Thicken and toughen your skin into a leathery armor, rendering you resistant to slashes and burns.
LEVEL 4
Arena Champion - You become a foot taller and more muscular. Your strength increases by a level and injuries that would take hours to heal seal up in minutes. You cannot cast or maintain Spells or summonings as long as you maintain this effect or for a post after.
Weapons and Armor - None
Other Magical Possessions - None
Other Mundane Possessions - A back pack filled with: A cooking pot, skinning knife, bedroll, brush, and file.
Pets - None
Gold: 20(330 gold spent from Jump Start Bonus on levels 1-4 body spells)



